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Hipmob

Winter 2012Inactive

Customer communication for iOS and Android developers - an in-app…

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HI

Hipmob

Winter 2012Inactive

Customer communication for iOS and Android developers - an in-app…

Save
Company details

Hipmob brings easy to use live chat, helpdesk, feedback and customer engagement tools to mobile and tablet businesses. Whether you're a mobile-native startup, a small business going mobile, or a large public company with a growing mobile business, we give you the tools to increase sales, transform customer support, and make your customers happy.

With real time contextual information about your customers including device, app, OS, geographic info and more, you'll be able to make take actions that improve your bottomline. Our partnerships and integrations (see more at www.hipmob.com/documentation) mean that we'll fit right into your team's habits.

AND, we're insanely responsive to customer feedback - email us with questions at ayo@hipmob.com!

Location
Boston, MA, USA; Palo Alto, CA, USA
Founded
2012
Category
Customer Service
YC Directory Pagehipmob.com
Founder
  • OO
    Olufemi Omojola
    Founder
    LinkedIn

Hipmob brings easy to use live chat, helpdesk, feedback and customer engagement tools to mobile and tablet businesses. Whether you're a mobile-native startup, a small business going mobile, or a large public company with a growing mobile business, we give you the tools to increase sales, transform customer support, and make your customers happy.

With real time contextual information about your customers including device, app, OS, geographic info and more, you'll be able to make take actions that improve your bottomline. Our partnerships and integrations (see more at www.hipmob.com/documentation) mean that we'll fit right into your team's habits.

AND, we're insanely responsive to customer feedback - email us with questions at ayo@hipmob.com!

Location
Boston, MA, USA; Palo Alto, CA, USA
Founded
2012
Category
Customer Service
YC Directory Pagehipmob.com
Founder
  • OO
    Olufemi Omojola
    Founder
    LinkedIn

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On this page
  • Overview
  • Founding Story
  • Timeline
  • What They Built
  • Market Position
  • Target Customers
  • Market Size
  • Competition
  • Business Model
  • Traction
  • Post-Mortem
  • Primary Cause: The Market Was Too Small
  • Compounding Factor: No Follow-On Funding, No Growth Capital
  • Compounding Factor: Platform Absorption by Larger Competitors
  • Compounding Factor: The Acqui-Hire as Soft Landing
  • Key Lessons
  • Sources

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Overview

Hipmob was a Palo Alto-based mobile software company, founded in 2012 and part of Y Combinator's Winter 2012 batch, that built an SDK enabling iOS and Android developers to embed live customer support chat directly inside their apps.The company correctly identified that mobile apps lacked the customer communication infrastructure that web products like Olark and Zendesk had already built—and spent five years building a technically sound, feature-rich solution to that problem.

But the market it chose proved too narrow to sustain an independent company.Hipmob raised only its initial $120,000 YC seed check, never closed a Series A, and was acquired by U.K.-based social customer care platform Conversocial in March 2017 in an all-stock deal of undisclosed value.

The core failure was not execution but market selection: the founders built the right product for a niche that was too small, too cost-sensitive, and too susceptible to absorption by larger platforms to generate the growth investors required.

Hipmob GitHub organization avatar/logo
Hipmob's GitHub presence — 30+ public repositories spanning iOS, Android, and Cordova SDKs — a testament to the years of meticulous engineering the team poured into a market that would ultimately prove too narrow to sustain them.
Hipmob maakt live supportchat in iPhone-apps mogelijk
A screenshot of Hipmob's live chat interface connecting inside an iPhone app, circa mid-2012 — the product that Ayo Omojola called 'Olark for mobile,' built to solve the support gap the founders had felt firsthand while shipping their own gaming app during YC W12.

Image 1 / 2

Founding Story

Hipmob was founded in early 2012 by three co-founders: brothers Ayo Omojola and Femi Omojola, and Gaurav Namit. [1] Ayo served as CEO; Femi was the primary SDK engineer, with an extensive GitHub footprint across the company's iOS, Android, and cross-platform repositories; Gaurav's specific role is not documented in public sources. The team brought roughly five years of prior mobile product development experience to the founding, giving them genuine domain credibility in a space that most enterprise software founders had not yet taken seriously. [2]

The founding story is unusually clean: the idea did not emerge from market research or investor thesis-matching. It emerged from the founders' own frustration. While building a gaming app during the YC W12 program itself, the team realized there was no good way to communicate with users inside a mobile app—no equivalent of the live chat widgets that had become standard on e-commerce websites. [3] The gap was obvious to anyone who had shipped a mobile product and tried to handle support through email or app store reviews.

Ayo was direct about this on Hacker News in July 2012, when Hipmob posted its first major product announcement: the company was "built to scratch our own itch," and was focused exclusively on mobile, not web live chat. [4] That authenticity gave the team credibility with developer audiences and shaped a product culture that was genuinely user-empathetic—but it also anchored the company to a problem definition that was narrower than the broader market opportunity in mobile customer engagement.

Hipmob participated in YC W12 alongside 65 other companies and presented at Demo Day at the Computer History Museum in Mountain View in March 2012. [5] The batch was competitive, and Demo Day represented a strong launchpad—but it also set a fundraising bar that Hipmob would ultimately never clear again. The $120,000 YC seed check was the only institutional capital the company ever raised. [6]

What the founders lacked was not technical skill or work ethic. As Ayo later reflected, the team "cranked for years and worked so hard." The deficit was in the upstream decision of what to build toward. That realization would take five years to fully crystallize.

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